This Unity tutorial explains how Tilemaps and Rule Tiles can streamline 2D level design. It highlights tile-based world ...
The article explains how to build a procedural 2D cave map generator using cellular automata. It covers map representation, random seeding, smoothing, ensuring connectivity with flood fill, and ...
The creators of the widely-used Unity engine has released the 2D Experimental Preview: a collection of new tools that could become standard. Available to all Unity developers for free, the build ...