Looking to boost Visual Studio’s capabilities for game builders, Microsoft is acquiring SyntaxTree, creator of a widely used Visual Studio plug-in for debugging games that run on the popular Unity ...
When you're making a huge game like Skyrim, some bugs are going to slip through the cracks. Talking to Jason Schreier on Kotaku's Splitscreen podcast, Skyrim's lead programmer Brett Douville talks ...
I am making a casual game in Unity.This time, it is a story about how I decided to temporarily slow down the entire game for ...
How much of your time do you spend writing code? How much of your time you spend fixing code?Which would you rather be doing? This is a no-brainer, right? Before discussing the tools you do not have ...
When it comes to modern games, debugging tools are a necessity as developers attempt to test certain aspects of their game, try out new functionality before it goes live for gamers, and fix any ...
In another bid to entice developers to build for Windows, Microsoft is releasing new tools designed to make testing PC games across Windows-powered handhelds and desktops far easier. The tools aim to ...
Introduction: Why we are debugging / Henry Lowood and Raiford Guins -- Achievements / Mikael Jakobsson -- Adventure / Nick Montfort -- Amusement arcade / Erkki Huhtamo -- Artificial intelligence / ...
Running into issues with my Windows PC gets tiring fast. By the time I'm staring at the Blue Screen of Death (BSOD), it's already too late. Looking up a cryptic STOP code might point me in the right ...