Designed for versatility and adaptability to almost any shooting situation, Sony’s very first camera tracking system is here. Dubbed the OCELLUS, this is a marker-free camera tracking system tailored ...
Assimilate’s three-part Live FX 9.9 tutorial series covers Unreal Texture Share on one machine, an nDisplay multi-stream setup, and a Switchboard editor workflow for live Unreal edits while Live FX ...
The RX III servers are fully integrated into PIER59 Studios' Virtual Production ecosystem, working seamlessly with the studio's LED volumes, camera tracking systems, and real-time Unreal Engine ...
Sony has debuted its new Ocellus camera tracking system. Designed to facilitate the creation of spatial content in augmented reality and virtual production, Ocellus (ASR-CT1) provides stable ...
Aiming to explore the potential of virtual production, German broadcaster SWR has deployed a Sony VERONA LED wall at Studio 6 in Baden-Baden. Centred on the reality show Fehler im System (Errors in ...
Emergent has launched two AI-powered tools, for virtual production and broadcast graphics respectively. Debuting at ISE 2026, ...
Why Racquet Studios chose the Canon EOS C400 for its virtual productions, leveraging its full-frame sensor and advanced connectivity to enhance filmmaking in LED volumes. When it comes to virtual ...
DoorG Studios blends creative storytelling with virtual production tech in Rhode Island. The team shares insights on LED stages, Unreal Engine, and workflow.
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